While Paul Ronin is in cryo-stasis, an updated version of the novel has been done with far better illustrations leading up to the real snapshots. Click here to see. The updated images were provided by this fantastic artist.
In the novel, see Paul’s hands in a BJJ, double underhand, cross grip.
You may ask what is the agenda in creating a visual novel. Well, the agenda is to build a foundation to build upon later. Paul has a passion for story-telling. It’s going to be impossible to provide a AAA story in Cryo without AAA funding. As such, when you experience Cryo, the game, it won’t have a AAA story-line. Actually, the game won’t be story-based but be a type of horror, survival, first-person. However, it is hoped you will enjoy experiencing the world of Cryo. The goal is not just one game but plural, games. Hence, Paul wanted you to get to know a little bit more about what it is like in the world of Cryo in a deeper way than just pictures and videos.
Paul originally wanted to share his story and world by way of something like The Longest Journey. Needless to say, this is not physically, mentally, financially possible because Paul has a day job at CryoWorks. Cryo, the visual novel, can only tell a tiny portion of the story to share down the road.
Speaking of day jobs, it slows things down to bring Cryo, but it’s coming along slowly. The quantum flux energy is slowly but surely dissipating in an effort to reveal more and more of Cryo as things progress. Remember that Paul lives in the year 2047, which isn’t that far ahead of 2018, but 2018 for technology is really ancient compared to 2047 technology. This is another factor of why Cryo takes a long time to be realized as well. We’re all in the same boat here where we’re all stuck with 2018 technology, but Paul is normally used to doing things the 2047 way. Paul though sometimes complains about things when he should really just focus on the task at hand. I don’t want to slap him silly though because he’s trying his best.